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Delirium

A bucolic fantasy frolic in which an adaptable young woman must navigate a bewildering and whimsical phantasmagoria, populated by anthropomorphic and bombastic creatures. The characters she encounters, she discovers, reject established facts and knowledge in favour of: galvanising, albeit meaningless soundbites (often in the form of riddles and poetry), vigilantism and its blunt implementation of “justice” and cult-like acts of dissent. Ironically, leading these academic rebellions are the establishment figures themselves.
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